AI Insights · Timothy · July 2021
Top 5 Slime Games on Android in the UK: Q2 2021
Discover the performance trends of the top 5 slime games on the Android platform in the United Kingdom during the second quarter of 2021.
The second quarter of 2021 saw interesting trends for the top slime games on the Android platform in the United Kingdom. Here's a detailed look at their performance based on data from Sensor Tower.
Goo: ASMR Slime Simulator from EXOMIND exhibited varied metrics throughout the quarter. Weekly revenue fluctuated, peaking at approximately $473 in the final week of May. Downloads showed a significant spike mid-quarter, with 6.8K during the week of May 10, but gradually declined towards the end of June. Active users followed a similar pattern, reaching a high of 10.9K in early May, before seeing a downward trend.
Fancy Slime by Kiki Fun Games experienced a notable drop in both revenue and user engagement. Revenue fell sharply from around $2.4K at the end of March to $547 in the first week of April. Downloads and active users also saw a consistent decline, with downloads dropping from 3.6K to 1K and active users decreasing from 4.8K to 648 by the end of June.
Super Slime Simulator: DIY Art from Dramaton had a robust performance. Revenue remained relatively low, peaking at $84 in late March. However, the game saw impressive download numbers, reaching a peak of 27.7K in the final week of May. Active users also surged, hitting 112K at the end of May, before tapering off slightly to 62.5K by the end of June.
Fluid - Trippy Stress Reliever by DoGreat Technologies showed modest growth. Revenue saw small increases, peaking at $57 in mid-May. Downloads remained low throughout the quarter, with a peak of 93 in the same week. Active user data was not available for this app.
Virtual Slime from Cider Software LLC had consistent but low metrics. Revenue was minimal, with a peak of $15 in early June. Downloads hovered around 300-400 per week, with a peak of 457 at the end of May. Active users remained steady, maintaining around 700-900 throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.